![]() This is another big difference between PTMPandPTLE PTMPusesaniLokkeyinsteadofa serial-number, disc-based authorization. You'll also need to download and install the PACE iLok software if you haven't already done so. Then, you'll need to find the folder «Mac Hard Drive/Library/CFMSupport» and delete the following files: DAE, Digidesign DSP Manager, DigiDirectIO, DigiHardwareSetup, DigiHwGUI, and DigiSystemInterface. If you're running Tiger and getting DAE error 1092 on startup, you'll need to upgrade to all the latest versions of PT MP and M-Audio FireWire drivers. We ran into compatibility issues with Mac OS X 10.4.2 (Tiger). I wish I could say that installation of PT MP software went smoothly, but it ended up taking a few hours. Again, as a second interface, the 1814 is a perfect fit for me. The 1814 also uses an inexpensive breakout cable instead of dedicated jacks for MIDI, S/PDIF and wordclock. ![]() The 002 is a very robust, professional- looking rackmount unit while the 1814 has more of a home-recordist look and feel that matches its much more affordable price. One of the biggest differences is the availability of wordclock I/O on the 1814. The 002 also has more extensive monitoring I/O that's not on the 1814. ![]() Both units have built- in headphone monitoring with the 1814 having two headphone jacks and the 002 one. Both support eight-channel lightpipe up to 48k, but only the 1814 supports four- channel 96k S/MUX over lightpipe. Both devices have MIDI I/O with the 002 having two outputs and the 1814 only one. The 1814 also supports 96k, but the outputs can go to 192k, as can the two front-panel inputs. The 002 has a maximum sampling rate of 96 kHz. The 1814 also has two front-panel, balanced mic/instrument inputs on Neutrik combo jacks. The 1814 has eight unbalanced ins and four balanced outs. The 002 has eight analog ins and outs that are all balanced. As you get into the I/O options, there are even more differences. For permanent studio installs, the 002 is a more obvious choice while laptop users might prefer the smaller, buss-powered 1814 as my second interface, the 1814 is a perfect choice. The 002 uses an industry-standard IEC power cable, while the 1814 can be FireWire buss-powered (six pin only, or you'll need to use the insidious wall wart). The 002 is a 2U rackmount device while the 1814 is about the size of paperback book and is only rackmountable with an accessory rack tray. There are lots of small differences between the two, however-the most apparent being physical size. The 002 Rack and 1814 are FireWire interfaces with similar I/O complements. ![]() As there are already many published reviews on Pro Tools and M-Audio hardware, this review will compare and contrast the Digi 002 interface and PT LE with the 1814 and PT MP. Secondly, producer/engineer Thom Monahan recently introduced me to the concept of syncing two 002's together via MIDI, thereby doubling PT LE's track count and available outputs, and I wanted to explore this option further. Firstly, I was looking for a second PT rig (my first is a 002 Rack) to use for location recording and overdubbing with a PowerBook. We recently received a copy of Pro Tools M- Powered (PT MP) and an 1814 so we could try out the new pairing. See the M- Audio website for a complete list of compatible interfaces almost all of their interfaces will work with the new version of LE. It was recently announced that a new version of Pro Tools LE would indeed support most M-Audio interfaces, including the FireWire 1814, their flagship FireWire box. M-Audio has long enjoyed a reputation for making some of the best-sounding, cost-effective audio interfaces on the market, so a pairing with Pro Tools software would be a huge boon to low and mid-budget recordists. Ever since M-Audio was purchased by Avid, the parent company of Digidesign, the industry speculated on whether or not Pro Tools would run on M-Audio interfaces. ![]()
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Print(np.min(first_image), np.max(first_image)) Image_batch, labels_batch = next(iter(normalized_ds)) You can apply it to the dataset by calling Dataset.map: normalized_ds = train_ds.map(lambda x, y: (normalization_layer(x), y)) Here, you will standardize values to be in the range by using tf.: normalization_layer = layers.Rescaling(1./255) This is not ideal for a neural network in general you should seek to make your input values small. Val_ds = val_ds.cache().prefetch(buffer_size=AUTOTUNE) Train_ds = train_ds.cache().shuffle(1000).prefetch(buffer_size=AUTOTUNE) Interested readers can learn more about both methods, as well as how to cache data to disk in the Prefetching section of the Better performance with the tf.data API guide. Dataset.prefetch overlaps data preprocessing and model execution while training.If your dataset is too large to fit into memory, you can also use this method to create a performant on-disk cache. This will ensure the dataset does not become a bottleneck while training your model. Dataset.cache keeps the images in memory after they're loaded off disk during the first epoch.These are two important methods you should use when loading data: Make sure to use buffered prefetching, so you can yield data from disk without having I/O become blocking. ![]() numpy() on the image_batch and labels_batch tensors to convert them to a numpy.ndarray. The label_batch is a tensor of the shape (32,), these are corresponding labels to the 32 images. This is a batch of 32 images of shape 180x180x3 (the last dimension refers to color channels RGB). The image_batch is a tensor of the shape (32, 180, 180, 3). If you like, you can also manually iterate over the dataset and retrieve batches of images: for image_batch, labels_batch in train_ds: You will pass these datasets to the Keras Model.fit method for training later in this tutorial. Plt.imshow(images.numpy().astype("uint8")) Here are the first nine images from the training dataset: import matplotlib.pyplot as plt These correspond to the directory names in alphabetical order. You can find the class names in the class_names attribute on these datasets. Use 80% of the images for training and 20% for validation. It's good practice to use a validation split when developing your model. ![]() Create a datasetĭefine some parameters for the loader: batch_size = 32 ![]() If you like, you can also write your own data loading code from scratch by visiting the Load and preprocess images tutorial. This will take you from a directory of images on disk to a tf.data.Dataset in just a couple lines of code. Next, load these images off disk using the helpful tf._dataset_from_directory utility. Here are some roses: roses = list(data_dir.glob('roses/*'))Īnd some tulips: tulips = list(data_dir.glob('tulips/*')) There are 3,670 total images: image_count = len(list(data_dir.glob('*/*.jpg'))) The dataset contains five sub-directories, one per class: flower_photo/ĭata_dir = tf._file('flower_photos.tar', origin=dataset_url, extract=True)ĭata_dir = pathlib.Path(data_dir).with_suffix('')Ģ28813984/228813984 - 1s 0us/stepĪfter downloading, you should now have a copy of the dataset available. This tutorial uses a dataset of about 3,700 photos of flowers. Import TensorFlow and other necessary libraries: import matplotlib.pyplot as pltįrom import Sequential In addition, the notebook demonstrates how to convert a saved model to a TensorFlow Lite model for on-device machine learning on mobile, embedded, and IoT devices. Improve the model and repeat the process.This tutorial follows a basic machine learning workflow: Identifying overfitting and applying techniques to mitigate it, including data augmentation and dropout.Efficiently loading a dataset off disk. ![]() This tutorial shows how to classify images of flowers using a tf.keras.Sequential model and load data using tf._dataset_from_directory. ![]() ![]() ![]() Beat Saber clone)īorder Bots VR (Genre: robotic Papers Please)īrain Beats (Genre: Rhytm boxing. backstabbing, voting)Īncient Dungeon (dungeon crawler roguelite)Īnother Fisherman's Tale (Genre: Diorama adventure) Arashi: Castles of Sin - Final Cut (Genre: Tenchu VR - ninja stealth action)Īrizona Sunshine 2 (Genre: FPS zombie shooter)Īwesome Asteroids (Genre: Spaceship combat)īare Knuckle Fighting (Genre: Boxing) Beat Saber (Genre: Rhytmn game) ( Crossbuy )īefore Your Eyes (Genre: Narrative adventure)īlade & Sorcery (Genre: Medieval Melee action)īloody Hell Hotel (Genre: Puzzle, physics)īox to the Beat (Genre: Rhythm boxing. Games out or announced for PSVR2 (titles ported from PSVR1 marked in blue ):ĢMD VR Football (70% discount for PSVR1 owners of prior game)ħth Guest VR (Genre: Spooky puzzle adventure)Īces of Thunder (Genre: Plane dogfighting)Īfter Life (Genre: Horror) After The Fall (Genre: Left4Dead-like) (crossbuy)Īltair Breaker (Genre: Melee combat) Alvo (Genre: multiplayer military FPS)Īmid Evil VR (Genre: Melee fantasy action)Īmong Us VR (Genre: Multiplayer. No reason to debate that further at this time. Everyone knows everyone wants it and that those on the fence would likely be pushed over it if Alyx is announced. No reason to fill up the thread with "give me Alyx" posts. And please, let's keep the Alyx talk to a minimum until there is something concrete. The other (the long one) is now a comprehensive list of every game out or announced for PSVR2 with their genres, crossbuy status and whether they are ported from PSVR1. Launch is behind us so that list is here merely for historical reasons now. This started out as a list of upcoming games and a list of games planned for launch. Please tag me in this thread if a game is missing from the list. I also expect that after that announcement, further games will be added to it. I fully expect the launch lineup to be announced this year. There are probably a lot of devs furiously trying to get their game ready for launch or fitting a patch to a PSVR1 game into their schedules and they do not yet know whether they can make the date. Also, remember, that launch is two and a half months from now. ![]() So it is very, very likely that we will get a direct/showcase where the full launch lineup is presented. The majority of the games listed in this post have been announced by the devs themselves on twitter or their own sites. The fact of the matter is that Sony itself has not yet announced the launch lineup. They are just listed as "coming in 2023" and we all know that when you announce a year it means there's the possibility that some of them might get pushed to 2024. Most of those games aren't even confirmed for launch (yet). Going by the thread ( ) a lot of posters are under the misconception that this was the launch lineup. Now before I list the games, the recent blog post from Sony where they announced hitherto unknown games coming to PSVR2 caused a lot of confusion. ![]() ![]() ![]() A probable nod to the early history of Daicon Films, the company that later became Studio GAINAX. There are other twists here like the eizouken setting up in an abandoned workshop. That, of course, is the titular eizouken (the word roughly means “film association”). They want to make anime, but Tsubame’s predicament precludes joining the school’s anime club. Midori and Tsubame meet in the first episode (running from one of the latter’s handlers) and hit it off. ![]() Bringing up the rear is Sayaka, the tallest, who is money-minded and serves as the group’s fiscal anchor. There’s Tsubame, a skilled character animator who just so happens to also be a fashion/advertising model and the daughter of two actors who forbid her from having anything to do with her school’s anime club. She’s a talented background and technical designer and is easily spotted by way of her camo hat. Midori, the shortest, has a lifelong dream of making anime. Our cast consists of three high school girls. The core plot of Eizouken is pretty simple. The meta sensibility is obvious, but more important is the show’s big heart and very sincere love of animation.īut we’re getting ahead of ourselves. ![]() The truth of the matter though is that while Eizouken might broadly fit somewhere near that genre, it’s got a lot more going on. On the surface, it doesn’t sound like there’s much to separate Eizouken from any run-of-the-mill school life comedy. Yuasa is something of an auteur, and ever since early magnum opus Kaibahe’s been a directorial force to be reckoned with. The initiated won’t need more reason to watch it. Keep Your Hands Off Eizouken! is the latest from Masaaki Yuasa. ![]() ![]() ![]() Cannon is an unreliable card even if Tesla exists. IT is unable to be spelled, and, most important, IT targets Air. IT is healthier and more damaged when IT is not in use. You can use canon or Tesla.įor me, Tesla is a good speed. Usually, the opponent comes with troops that will push to the tower to defend. ![]() It’s also easier to move troops using cannon across Tesla due to Tesla’s smaller tile size. The one difference in elixirs is enough to make cannon vs Tesla. People usually argue with cannon vs Tesla, which card to take for defense purposes. My strategy with the mega knight deck is I force the opponent to defend the opposite lanes with cheap spam cards like knight, goblin, and many small elixir troops, then crush large pushes using mega knight or cannon and then switch back to either of them quickly. It’s not exactly a joke, and that’s because it’s a stupid strategy. Most of the players use a mega knight in every match. Mega knight is one of the overpowered card in clash royale. This could make it possible for your sparky tanks to strike it on bridges while also using the damage from your princess tower. If it triggers a spell, it opens your goblin barrel, allowing you to draw a troop and take the damage. ![]() If it can draw spells, such as fireballs or arrows, it can still produce spirits, which need to be dealt with or not allowed to cause injury. It can defend itself against balloons and goblin barrels when used correctly. I’ve enjoyed the furnace because of its continuous pressure, and if the opponent has a lower level, the furnace will also give decent damage. I played a single game using this deck and lumberjack, and I could imagine it as a viable option. If you want another deck of a rascal, then you can use this deck which is given below.ħ cards: Sparky, rascals, Valk, goblin barrel, zap, magic Archer, and the furnace could be worth considering. Also, use a goblin barrel which makes this rascal deck more effective in clash royale arena 13. My strategy with this deck is I push with the rascals from the end of the lane, and once it reaches the opponent lane, I push with elite barbarian from the other side. Rascals card is best for offence as well as defence, the rascals can use as a tank, and two archers behind her give good damage to a tower or troops. ![]() ![]() officers, who take his money and force him to get into their car before dropping him off at Jefferson, a Ballas territory. 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Missions involve him working for the prominent members of the Grove Street Families: his brother Sweet, the childhood friend and junkie Ryder, and cryptic childhood friend, Big Smoke. Following the death of his mother in a drive-by shooting by the Ballas, he returns and decides to stay for good. Years previously, the death of his brother, Brian Johnson, was blamed on him by his elder brother, Sweet, and Carl moved away for a fresh start in Liberty City. Protagonist Carl Johnson returns home to Los Santos and needs to reestablish himself in the neighborhood. 4 Desert Missions (Tierra Robada, Bone County).2 Countryside Missions (Red County, Flint County, Whetstone).If you still are having trouble finding Audio Hijack Pro 2.7.3 have a look at the high speed results above, they are completley free and you will most likley find what you are looking for there. 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Download adobe flash cs6 32 bit for free. ![]() Download adobe flash cs6 windows 10 for free. ![]() ![]() ![]() Picture editor of Punch from 1937-1949, then editor until 1953, he noted that the best sort of advertising would make people smile. They hung it up in their shop and started producing reproductions, and the poster has become an internationally recognised image, reproduced on mugs, t-shirts, and adapted into such uplifting slogans as “Keep Calm and Drink Tea”.Ī much more successful series of propaganda was created by ‘Fougasse’ – Cyril Bird. However, in 2000, the owner of Barter Books in Alnwick discovered a copy of the poster in the bottom of a box of books. Owing to the shortage of raw materials, the paper was recycled and there the story should have ended. As the invasion never happened, Hitler’s armies being otherwise occupied elsewhere in the world, and the Spitfire achieving victory in the Battle of Britain, the Keep Calm posters were never used. In the event the poster campaign was not a great success, with the people regarding it as an instruction from the powers-that-be that it was the people, not the leaders, who were going to be the ones doing the hard work. The fourth poster – “Keep Calm and Carry On” – was distributed, but was to be held back and only used in the event of invasion. Bearing a crown at the top these posters were clearly intended to be a message from the King: “Your Courage, Your Cheerfulness, Your Resolution, Will Bring Us Victory” was displayed widely, with hundreds of thousands being printed similarly “Freedom is in Peril Defend it with all Your Might” and “Don’t help the enemy! Careless Talk May Give Away Vital Secrets”. In 1939, with invasion an ever-present threat, HM Government commissioned four posters with snippets designed to encourage the population. The story of the poster is well known these days, but bears repeating. As they were never used, the survivors are incredibly rare. Once it became obvious that they were not going to invade, these posters were sent back for recycling. An instantly-recognisable brand today, this poster was reserved for use in the event of the German invasion. ![]() ![]() ![]() The S55 AMG (2001–02) was outfitted with a 5.4L 354 hp (264 kW) V8 motor while the later versions (2003–06) sported the same motor, but supercharged to a rated 493 hp (386 kW). The V8 S55 AMG had a comparable output to the V12-powered S600 throughout their production. The M113K was mated to the Speedshift 5-speed automatic transmission, which has a torque capacity of 796 lb⋅ft (1,079 N⋅m), as the newer 7G-Tronic introduced in 2003 is limited to 542 lb⋅ft (735 N⋅m), not enough to handle the torque from the supercharged V8. Mercedes has claimed that a more restrictive exhaust system was responsible for cutting output on the E55 AMG, however some enthusiasts have managed to bump up horsepower to 505 on the E55 by incorporating some parts from the SL55. For instance, the E55 AMG's engine was at the low end, nonetheless it was still Mercedes-Benz's fastest sedan at the time, while the SL55 AMG's engine had the top output. The published output according to Mercedes varies from 476 PS (350 kW 469 hp) to 517 PS (380 kW 510 hp) and 700 N⋅m (520 lb⋅ft) to 720 N⋅m (530 lb⋅ft), depending on various methods of power measurements and different ECU programming for national legislations. The supercharger was developed in conjunction with IHI and features Teflon-coated rotors, is found in the rest of the AMG 55 models which are typically midsized or larger vehicles. It is a 5.4 L V8 engine with a Lysholm type twin screw supercharger and water-to-air intercooler. The M113 Kompressor, also nicknamed M113K, is supercharged variant of the M113 V8. Nonetheless, the C32 AMG was capable of runs to 60 in 4.5 seconds, when reviewed by AutoCar on June 27, 2001, beating the BMW M3 and the Porsche 911. The C32 had a smaller engine than its predecessors, the C36 AMG with the M104 3.6L I6 engine, and the C43 AMG powered by the M113 4.3L V8 engine. While rival BMW M developed the SMG-II automated manual for the BMW M3, the C32 and SLK32 have a 5-speed automatic transmission's "Speedshift" system which now has quicker response (up to 35 percent) to accelerator and shift selector movements. Compared to the standard M112 engine, the AMG version also has a new crankshaft, new con rods and pistons, an oil pump with a 70-percent increased capacity, lightweight camshafts, and stiffer valve springs for a redline of 6200 rpm, an increase of 200 rpm. The supercharger was developed in conjunction with IHI and features Teflon-coated rotors producing overall boost of 14.5 psi (1 bar). The engine is a special version of the 3.2 L (3199 cc) M112 E32, fitted with a helical twin-screw supercharger and water-to-air intercooler. Powertrain consists of AMG SPEEDSHIFT black series 5-speed automatic transmission mated to an AMG 3.2 liter V6 Kompressor engine with an output of 260 kW/349 hp and 332 lb⋅ft (450 N⋅m) 4,400 rpm. However, the supercharged inline-four engine was considered to be coarse and noisy at the high end. The C 230 SportCoupé was powered by a 2.3-litre supercharged, four-cylinder motor. In 2003, Mercedes-Benz added the C 180 Kompressor, followed by the C 200 compressor in 2003-2007 (187 hp), and finally the C 160 Kompressor in 2005. Initial engine options comprised the C 180 (139 PS), C220 (143 PS), C 200 Kompressor, and C 230 Kompressor. The newer 1.8-litre was less powerful but smoother and more efficient than the older 2.3-litre engine 141 kW (192 PS) compared to 142 kW (193 PS). The C 230 Kompressor variant sported 142 kW (190 hp). All of them used the same 1.8-litre engine, with different designations according to horsepower levels, including a version powered by natural gas. In 2002 for the 2003 model year, a new family of supercharged four cylinder engines, dubbed M271, debuted for the entire C-Class range. Marques with Kompressor option A Mercedes-Benz S 55 AMG (W220), the only iteration of the S-Class offered with KompressorĪpplications 230 1.8L I4 Kompressor The designation "K" on Mercedes usually means "Kurz", or short, but can mean "Kompressor". Mercedes became the first manufacturer to install superchargers on some production models. The first Mercedes supercharger was developed in 1921 by a Daimler-Benz team with assistance from Ferdinand Porsche. The term is not widely used by other motor manufacturers. ![]() Kompressor (stylized as KOMPRESSOR) is a marketing name for forced induction ( supercharged) Mercedes-Benz engines. ![]() ![]() It's nice to see something simple and stupid being also of good quality. I really liked the humor and the art style. ![]() It's stupid, absurd, cute and the universe work. I really I had fun playing this game, and I think it's basically the point of all this. I had fun playing this game, and I think it's basically the point of all this. The good news is that this title does tend to go on sale frequently. Pikuniku is good, but has not blown me away, so wait for another sale. Although the experience is worth it and this game is better than many titles at this same price, the run time of this game with limited replayability prevents me from saying go and buy it now. Pikuniku is a title that I can highly recommend, but just not at full MSRP of $12.99. I didn’t face any audio issues, bugs, or glitches in my playthrough. This indie game also runs perfectly in handheld mode and while docked. The atmosphere provided by the environments, music, and slapstick comedy is just too charming to pass up. Despite this major issue, I wouldn’t think many people would get bored with this game. Even with the wonky physics that come about with playing as a blob with legs, the platforming is just too easy. There is almost no difficulty in the platforming, puzzles, or boss fights. Although I would highly recommend this game for new gamers, experienced players will find Pikuniku to be extremely easy. There are apparently co-op levels that can add to more game time, but I didn’t play these. Even for completionists there is less than four hours of gameplay time in the main story. At this point I am still not entirely sure what the hell I played, but it was a ton of fun despite the game’s shortcomings. The entire time I played it I kept thinking that the game is just one big giant meme that is self-aware. I really enjoyed my time with Pikuniku, or The Blob Game, as my fiancé calls it. The fun in this game is found in its exploration and quirky humor, bad physics included. Each village has multiple trophies to find or unlock with mini-games discovered as Piku talks to villagers or finds hidden items. Piku, the titular character, is a blob-like creature with extendable legs that allow you to jump, roll, and swing through the villages you will encounter. Pikuniku is a puzzle-adventure game where you explore a colorful world full of collectibles while thwarting the evil plans of Mr. I give it a 9/10- you are doing yourself a disservice if you don't play this game. To be honest, I haven't beaten the game yet, however, I love this game so much that I needed to give it praise as soon as possible. Overall, I would recommend this game to anybody who enjoys more story driven games and humor, as well as people with friends, unlike me. As well as this, the game has pretty decent music and sound design, with some songs that I thought were extremely catchy and very interesting sound effects, like when Piku rolls and lightening. To be honest, though, this part of the game could benefit from more content. If you're looking for an engaging gameplay experience, however, there's also a co-op mode that you can play with a friend, where you solve puzzles and you can even play the incredible sport known as baskick, which is also part of the story mode. ![]() Unfortunately for a lot of people, the gameplay in the story mode isn't particularly interesting, since there's a much larger focus on the story. ![]() The story mode of this game is filled with legitimately funny dialog, surprising moments and a cute, memorable art style, although the art style definitely isn't for everybody. The story mode of this game is filled with legitimately I've been waiting for this game for a long time and it certainly didn't disappoint. ![]() I've been waiting for this game for a long time and it certainly didn't disappoint. ![]() |
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